Sheik’s special moves don’t have the power to send the opponent flying, or heap large mounds of damage on the enemy. This is, of course, in line with her character.
Sheik’s style instead relies on her great speed and mid-air attacks, both of which help her torment the opponent. As such, it seems sensible enough to say that you’ll use her special moves mostly as a means of keeping the enemy in check.
Standard Special Move: Needle Storm
Press the button once and Sheik will start readying needles.
To stop charging, press the shield button or wait until the attack is fully charged.
Press the button again to make Sheik fling a stream of all the needles you readied!
If all six of Sheik’s needles hit cleanly, you’ll do 18% damage. It’s a pretty strong move, especially considering how hard the needles are to see. Keep in mind that if you attack with Needle Storm from too far away, the attack’s strength weakens.
Use Needle Storm in mid-air and Sheik throws her needles diagonally downwards. It’s a great move for picking off opponents.
Side Special Move: Chain
This weapon is hidden up Sheik’s sleeve.
If you simply press the special-move button once, Sheik will just produce a floppy string-like object and then quickly put it away...not much to boast about. However, if you keep the special-move button held down and wiggle the Control Stick, you can make Sheik whip the chain around in any direction you like.
Round and round it goes.
If you move the chain around with a bit of speed, you can score lots of hits with it.
You’re left open for a moment before and after the attack so using Chain is a bit tricky. However, the tip of the chain is electrified and packs quite a punch when it hits. So when using the whip, remember – it’s all about the tip.
Once again, another great move for finishing off an opponent.
Up Special Move: Vanish
This is no mere magic trick.
Sheik vanishes amidst an explosion...
...and teleports, reappearing in the direction you tilted the Control Stick!
The explosion that accompanies the beginning of this move has a good kick to it. There’s something really frustrating about getting KO’d by this move.
Down Special Move: Transform
This move transforms Sheik into Zelda. After the transformation is complete, you’re helpless for a moment, but during the flashing portion of the actual transformation, you’re completely invulnerable to attack.
"So I can dodge Final Smashes with this", you say? Indeed, although risky, such manoeuvres are possible.
Transform into Zelda and effortlessly dodge Kirby’s Cook Final Smash!
Just remember that if you’re going to attempt this, you need to trigger the transformation well in advance. For example, were you attempting to dodge Kirby’s Cook Final Smash, you’d need to input the Transform command right about the time Kirby triggers his Final Smash.
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